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- config BR2_PACKAGE_PYTHON_PYGAME
- bool "python-pygame"
- select BR2_PACKAGE_SDL
- help
- Pygame is a cross-platfrom library designed to make it easy
- to write multimedia software, such as games, in
- Python. Pygame requires the Python language and SDL
- multimedia library.
- It can also make use of several other popular libraries.
- http://www.pygame.org/
- if BR2_PACKAGE_PYTHON_PYGAME
- config BR2_PACKAGE_PYTHON_PYGAME_IMAGE
- bool "pygame.image"
- select BR2_PACKAGE_SDL_IMAGE
- select BR2_PACKAGE_SDL_IMAGE_PNG
- select BR2_PACKAGE_SDL_IMAGE_JPEG
- help
- pygame module for loading, saving and transfering images.
- Will autoselect sdl_image with png and jpeg support.
- config BR2_PACKAGE_PYTHON_PYGAME_EXAMPLES
- bool "pygame.examples"
- help
- Include examples.
- Selecting this option adds about 1.5 MB to the target file
- system.
- config BR2_PACKAGE_PYTHON_PYGAME_FONT
- bool "pygame.font"
- select BR2_PACKAGE_SDL_TTF
- help
- pygame module for loading and rendering fonts.
- Will autoselect sdl_ttf.
- config BR2_PACKAGE_PYTHON_PYGAME_MIXER
- bool "pygame.mixer"
- select BR2_PACKAGE_SDL_MIXER
- help
- pygame module for loading and playing sounds.
- Will autoselect sdl_mixer.
- config BR2_PACKAGE_PYTHON_PYGAME_SCRAP
- bool "pygame.scrap"
- depends on BR2_PACKAGE_SDL_X11
- help
- pygame module for clipboard support (X11 needed)
- endif
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